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It’s a ridiculous, no good, stupid, rotten meme.
You know, the idea that every horrible move that Precedent Trump ever made (like appointing John Bolton or launching Operation Warp Speed) was actually some super complicated three-dimensional chess move intended to accomplish the exact opposite of what he was actually doing? (“You don’t understand, man! He’s appointing Gina “CIA Torture” Haspel because he wants to expose her role in CIA torture!”)
Yeah, that meme.
Well, as much as “Trump the 3D chess master” represented the apotheosis of Hopium for the Trump Train crowd (cf. The Babylon Bee’s spot-on satirical headline from January 20, 2021: “Republican Starting To Think Trump Might Not Pull Off A Last-Minute 4D Chess Move“), the idea of three-dimensional chess itself is not without merit. After all, I employed it in 2013 to discuss the reality of “China and the New World Order” and used it again in 2014 to discuss the true nature of the Global Chessboard. (Don’t blame me for launching the meme, though! The earliest reference I could find was a 2010 clip of Cenk Uyghur discussing liberal defenses of Barack Obama.)
So in defense of this much-abused idea, allow me to present to you a beginner’s guide outlining How To Play 3D Chess.
We all know how to play regular old, run-of-the-mill 2D chess, right? Well, if not, here’s your crash course.
Long story short: Each player controls a set of sixteen pieces, one white and one black. Each piece can move in certain, proscribed ways around the chessboard—64 squares laid out in an 8×8 grid—and can capture the other side’s pieces by moving to a square that is occupied by an opponent. The goal is to “checkmate” the king of the opposite side by forcing him into a situation where he is unable to move without being captured.
Sadly for any chess aficionados in the crowd, though, we are not here today to talk about the game of chess. We are here to talk about chess as it is often employed by the globalist jet set: as a metaphor for geopolitical struggle. After all, just as in chess, the Machiavellian strategists of the global order like to imagine themselves moving pawns around the global chessboard in order to gain control of this or that square and, eventually, to checkmate their opponents.
That chess is just a metaphor for geopolitics and that chess strategy bears more than a passing resemblance to geopolitical strategy is, after all, the central conceit of Zbigniew Brzezinski’s 1997 work, The Grand Chessboard. In that book, Brzezinski writes at length about the “oddly shaped Eurasian chessboard” and the moves that the American empire should be making on that board to insure their continuing global hegemony. Thus, Russia, for instance “remains a player” in the game for Eurasia “even though it has lost some of its ‘pieces,’ as well as some key spaces on the Eurasian chessboard.”
The chess analogy becomes even more apparent in times of war. Think of the military planners huddled around a battlefield map like a chess master huddled around the board, observing the pieces in play and deciding where to deploy their forces next. Even in the current war against the “invisible enemy” of coronavirus, one gets the sense that Bill Gates believes himself to be a chess master, moving the pawns around his global chessboard to “prevent the next pandemic” as shown in one of his recent creepy videos.
But this is 2D chess. Now let’s consider 3D chess.
Although many will think of three-dimensional chess as a fictional game concocted by the Star Trek writers, 3D variants of the classic chessboard have existed since Lionel Kieseritzky developed his 8x8x8 cubic chess board in 1851. Different 3D chess variants have been developed in the intervening century and a half, but they generally involve the introduction of playing surfaces “above” the regular, two-dimensional chessboard, and extend the rules of movement for each piece into the third dimension so they can “jump” up and “fall” down to the other boards.
So if 2D chess has obvious utility as a metaphor for geopolitics, how about 3D chess? Can we learn something about how the geopolitical world really functions by looking at it from a 3D perspective?
Geopolitics is like chess. The world (mis)leaders are the players, moving their pieces (people, resources, military forces) around the board (the world) in order to checkmate their opponent (their geopolitical foe).
So far, so straightforward. But here’s where things get tricky.
What if a player thought they were playing two-dimensional chess when in fact they were playing three-dimensional chess? If for some reason they could only see the 2D chessboard, you can imagine how shocked they would be to see pieces dropping onto the board seemingly out of nowhere and taking control of squares. Where did that piece come from? Who’s controlling it? Why did it appear there? What is its mission? . . . And is it just me, or is that a white piece that’s been painted black?
To say that this would be confusing for the 2D player is an understatement. It would, in fact, mean that some moves and events that happen in the game would be completely incomprehensible to those solely focused on the 2D match.
Now what if this were the correct way to envision geopolitics? Not as a regular 2D match between nation-state opponents, but as a 3D game where nation-states compete on the regular board while shadowy forces command extra pieces that appear from some unseen board and work toward goals that are not immediately apparent?
Does that sound far-fetched? Well, until just a few years ago the term “deep state” was itself considered to be an outlandish conspiracy theory, something so ridiculous that it was not to be countenanced at all in polite, mainstream conversation (the occasional Bill Moyers documentary notwithstanding). But since the mainstreaming of the shadow government began in earnest several years ago, the term “deep state” has entered into the popular lexicon. Even the term “deep state” belies an understanding of the extra-dimensionality of this political entity. It is not operating on the regular plane of politics, but somewhere “deeper,” below the surface of what we can see.
With the 3D chess metaphor at our disposal, then, we are better situated to understand some of the moves that the deep state is making on the “grand chessboard.”
Take the Cold War. From the 2D perspective, the narrative is straightforward enough: the USA controlled the white pieces, the Soviets controlled the black pieces, and these two well-matched opponents fought over the grand chessboard for decades—mostly in Afghanistan, Vietnam and other “peripheral” areas of the board—before the game became too expensive and the Soviet team resigned.
But this perspective comes up short in describing the actual events of the 20th century. Why did the west prop up the Soviets with technology transfers, not just in the early stages of the Bolshevik Revolution but right through into the heart of the Cold War? Why did the American government build up the Soviet threat, including aiding them in the development of nuclear weapons, through the lend-lease program? Why did American corporations provide the means for the creation of the Soviet war machine? Weren’t they mortal enemies?
But what seems baffling from a two-dimensional perspective—where “Team USA” is facing off against “Team Soviet” for control of the grand chessboard—becomes almost embarrassingly simple if we simply take account of the third dimension of the game. In the case of the Cold War, that third dimension was occupied by a clique of wealthy oligarchs who wielded their wealth and power to drop chess pieces on the board at will in order to prolong a conflict here, or to end a conflict there. These 3D players could manipulate the 2D game at their will, brandishing the epithet of “conspiracy theorist” to deride anyone who dared to look beyond the second dimension to explain the moves being made on the board.
The parallels to any number of events from recent years should be obvious by now.
Take the phenomenon of false flag terror, including the 9/11 attack, which may seem confusing at first glance. How could Al Qaeda go from a USA ally during the Soviet-Afghan war to a mortal enemy in 2001 and back to an ally in the 2010s? How did a ragtag band of outcasts in Afghanistan coordinate the most sophisticated penetration of the air defenses of the world’s largest superpower not once or twice but four times on a single day? Why did America’s defenses seemingly stand down despite numerous indicators that an attack was being prepared?
Once again, what seems baffling from the 2D point of view makes sense if we think from a three-dimensional perspective, understanding that hidden forces (a “deep state,” if you will) were able to control elements of both the American government and the Al Qaeda threat.
Or take the neo-Cold War that is shaping up between China and the US. If China is a mortal threat to the US and its allies, why have they spent the last three decades consciously building up China’s manufacturing base and technological capabilities? Why have they assisted China in its rise as an economic and geopolitical power? Why have they provided the military technologies that are now being touted as an existential threat and a reason for (yet another) arms buildup?
Here yet again we find that the traditional 2D explanation of the “Team USA” vs. “Team China” chess match falls short, whereas an understanding that there are 3D players manipulating both teams for their own ends solves many of these seemingly insoluble puzzles.
But if the 2D game is a manipulated contest that is being played out to distract the public from the real game, we are confronted with two fundamental questions: who are these hidden players and what is the end goal of their 3D chess match?
The “real” chess game, then, is not the one we see taking place on the 2D board. It is the 3D chess game that encompasses the 2D game and all the other levels where the deep state(s) are operating. But there’s something else that we haven’t considered yet: what is the goal of these 3D chess masters? How does one win a game of 3D chess?
If we consider each of the conflicts that we have examined thus far (the Cold War, 9/11, the neo-Cold War with China) and many more that we could examine (WWI or WWII or the OKC bombing or big oil environmentalism or the corona crisis or . . . ) as separate “chess matches,” we could work out in each case who the 2D players are, what their goals might be, and how that game is manipulated by 3D players. In some sense, this is the task that I have been engaged in for 14 years here at The Corbett Report.
But to cut to the chase, one would be hard-pressed to state the nature of the 3D game that is being played here any more succinctly than Antony Sutton. When asked to explain why, precisely, the Wall Street interests and other 3D chess players would want to build up the Soviet threat during the Cold War, Sutton stated:
“Why? You won’t find this in the text books. Why is to bring about, I suspect, a plan to control world society in which you and I won’t find the freedoms to believe and think and do as we believe.”
This is it in a nutshell. The wealthy interests do not consider themselves a member of “Team USA” or “Team China” or any of the other two-dimensional constructs that the public has been taught to identify with. Instead, they are wielding their considerable wealth and power to bring about a truly global system of control. That system is not predicated on “Team USA” conquering the chess board, or “Team China” conquering the chess board, or any other final position that we would identify as the end of the two-dimensional chess game. The goal of their 3D game is to control the entire board. Every square. Every piece. All of it. To be able to completely dictate what happens on that board at all times.
Note that if this is indeed the goal of the three-dimensional chess game, then it doesn’t matter if the “white team” ever actually beats the “black team” or vice versa. In fact, it might be in the interest of the 3D chess masters to keep the 2D game going forever, as a way to distract everyone from the fact that the entire 2D board itself has been taken over by unseen players. This is the vision of Nineteen Eighty-Four, for example, where the world is seemingly divided into three super-states (Oceania, Eurasia and Eastasia) that are constantly shifting between permutations of enemy and ally. In the end, not even Outer Party members like Winston Smith know if these enemies really exist, or if they are all part of a single totalitarian government, or if the bombs raining down on Oceania are in fact being dropped by the Oceanian government as a way of keeping its own people in fear.
In chess, the “endgame” refers to the final stage of a chess match, when only a few pieces remain on the board and one player is closing in on a checkmate of his opponent. If the quest for world government is the real goal of these 3D chess players, then is it possible to deny that we are in the end game of this match?
Seemingly every nation in the world has marched in lock-step with the erection of the biosecurity state, showing that once-neglected bodies like the World Health Organization wield—through the International Health Regulations and other treaties carefully laid out over the course of the past few decades—enormous power over the seemingly sovereign governments that subscribe to them.
Surely the drive for truly global control of the human population has never been more eminent or more imminent.
But if we are indeed in the end game for this quest for total control of the grand chessboard, what comes next?
If we extend the 3D chess analogy to its logical conclusion, we finally understand that the real game is not a match between “Team USA” vs. “Team China” or “Team Good Guys” vs. “Team Terrorist” or any other such simplistic, two-dimensional conflict. It is instead a game pitting the largely unseen 3D chess players against the rest of humanity. And, given the technology for altering populations at the genomic level that are coming into view, if we lose this match, we stand to lose our humanity altogether.
In chess, one player “checkmates” the other by driving his opponent’s king into a position from which he cannot move without being attacked. But this is not the only way that a chess match can end. A stalemate or other type of draw can result when neither side is able to successfully checkmate the other. Games can also end when one player, realizing that he cannot escape an eventual checkmate, resigns the match.
But none of these outcomes are acceptable in this game of 3D chess.
A checkmate, representing the victory of one 2D side over another, merely leads to the formation of a new order and the beginning of a new 2D game. If we imagined World War II as a match between “Team Axis” and “Team Allies,” for example, then the victory of Team Allies in 1945 only set the board for a new match. That match, the Cold War, was—as we have already seen—just another 2D contest manipulated and controlled by the 3D forces.
Likewise, a draw is no victory for those interested in actually defeating their 3D opponents. A stalemate on the traditional 2D chess board only prolongs the game, or invites yet another reset of the board. And, as noted above, the 3D players do not care if the 2D game ever finishes. They can gain control of the board regardless of whether the 2D game is still in play or not.
A resignation is obviously not acceptable. We can just give up, eke out what existence we can as the bars of the prison planet close around us, and leave humanity to rot. But if you were inclined to resign, you wouldn’t be here reading these words in the first place.
No, the answer to how to win this 2D chess match against the 3D players is clearly not to be found within the confines and the rules of the 2D chess match at all. In fact, at this point it should be apparent that there is no way to win this rigged, manipulated game at all. The 3D players have an unreasonably fair advantage and, although we can garner glimpses of the 3D team and the pieces at their disposal, a wall of classification and secrecy still shrouds their movements to the point where we can only infer or guess at their abilities to influence the 2D board.
Finally, we are ready to ask the most important question of all: why are we playing this rigged game in the first place? Why are we investing our time, our energy, our resources, our very lives on a rigged game where manipulated teams are playing meaningless contests against fictitious enemies, all the while being manipulated by unseen forces? Why does Joe Sixpack or Sayuri Sumomom or Vladimir Vodkadrinker or Frederico Footballer care what “Team USA” or “Team Japan” or “Team Russia” or “Team Italy” or any of these other 2D chess teams are doing on what we are constantly told is “a grand chessboard?”
What if there is no chessboard? What if there are only people, interacting with each other as they see fit? As human beings. Not engaged in some struggle for control of this or that square of some fictitious playing field, but trying to create a better world for themselves and their family?
What if we removed our participation from the game? What if we started to build our own economy separate from the one that has been erected around us, one in which free human beings interact in voluntary exchange with anyone they want, regardless of what “square” on the chessboard they hail from or what “team” they supposedly “belong” to?
What if we refused to be pawns in the game of the would-be chess masters? The problem of playing 2D chess against the unseen 3D chess masters is solved when we stop playing their silly game at all.
As has been observed before: Sometimes the only winning move is not to play.
“The vaccination-injection agenda has been successful in harming bio-neurology to the extent it makes people’s brain and neurology easier conduits of the AI Signals being sent out for crowd control. In order to become the target of Implanted Thoughts, AI or demonic possession of thoughtforms, it requires that human beings act like wild animals and do not know how to think, by intentionally disconnecting them from the spiritual matrix imprinted into their cells by their inner spirit and core self. Recently, the trigger was pulled for announcing societal automation combined with the automation of humanity into artificially intelligent hybrids or Cyborgs via the roll out of the Technocracy, being pushed hard by the globalist organizations like the World Economic Forum. This is the long-awaited plan of developing their cybernetic based dreams used to finally implement the One World Order agenda. Through the ongoing set up and acquisition of an assortment of advanced nonvisible technology and its many pronged support infrastructures, this hidden agenda has finally become much more visible to the mainstream population this year. The end goal for the Controllers is to use advanced nonvisible technology such as artificial intelligence quantum programs, injected and sprayed chemicals, GMOs and Nanotechnology to completely control the global population input and output levels at the push of a button. The control operators using a few strokes of a keyboard to mastermind worldwide targeting of any flavor, whether it be fear mongering via Holographic Insert, implant, economic disaster or weather cataclysm, instigating crowd control and mob frenzy campaigns with catchy slogans — all from the convenience of your easy chair.”
As the result of the hidden acquisition of this invisible microwave energy technology which few people at that time could actually comprehend, the Power Elite confidently declared their silent energy war against the global population. During the annual Controller meeting in 1954, with unlimited access as the main beneficiaries to develop these invisible energy technologies as computerized weapons against the public, the outline for the silent energy war against humanity was distributed to all those bloodline families with seats at the table. The agenda to alter the organic human energy field and human DNA would occur through the introduction of cybernetic theories and bio-engineering, which included the genetic modification of the food supply. By tampering with and modifying the foods that people consume, this not only impacted the health and wellbeing, but altered how the brain could process information. Now this timeline becomes the entry point for the dispersion of many hidden intelligence operations made as genetic and mind control experiments against the public without their awareness or consent, like Project Mockingbird and MKUltra. These unethical experiments are essentially the legitimation of satanic ritual abuse being carried out in secret on the unaware public. Sadly, there are many documented covert intelligence projects that were declassified in later years that fully demonstrate a range of unethical human experimentation happening in the United States agencies, which with some common sense informs us that this experimentation never stopped and only progressed with advancements of hidden and invisible technology.
Effective Social Engineering requires the continual data collection and analysis of massive amounts of economic information compiled with the constantly shifting personal data profiles of the general population. This is used in order to predict the tipping points, the timeline triggers in order to productively insert orchestrated domestic terror events, otherwise known as False Flag or other planned attacks like the plandemic. These mass manipulations are used to gather and direct social energy and the collective consciousness, into focusing on the desired topics being managed by the Controllers for a larger purpose to serve their end game. With DARPA created Facebook and CIA backed Big tech firms assisting in the compilation of massive amounts of public data being given over to the Controllers voluntarily and for free, this data is uploaded into quantum computers within the AI infrastructure used for full spectrum surveillance and immediate analysis, along with Looking Glass technology. This was put into place in just a few short years while in the wrong hands. Over time these orchestrated actions of domestic and economic terrorism were analyzed along with the surveillance data for planning when the global society would be ripened for a larger takeover event, designed for total submission to the totalitarian plans of those behind the blueprint of the One World Order. Their hand was forced when a bloodline outsider got himself into the executive office, and now we all watch the show of intricate chess strategies play out day by day, as the Cabal factions fight over the future direction of the world. Will we become AI assimilated into the Technocracy or awaken human consciousness to a much higher potential?
Thus, the global community has been privy to either observing these staged events or playing them out as the bad actors assigned to carry out these meticulously orchestrated plans, as they were originally set into motion from the mid 1950’s with their respective roles. Recently, the trigger was pulled for announcing societal automation combined with the automation of humanity into artificially intelligent hybrids or Cyborgs via the roll out of the Technocracy, being pushed hard by the globalist organizations like the World Economic Forum. This is the long-awaited plan of developing their cybernetic based dreams used to finally implement the One World Order agenda. Through the ongoing set up and acquisition of an assortment of advanced nonvisible technology and its many pronged support infrastructures, this hidden agenda has finally become much more visible to the mainstream population this year. The end goal for the Controllers is to use advanced nonvisible technology such as artificial intelligence quantum programs, injected and sprayed chemicals, GMOs and Nanotechnology to completely control the global population input and output levels at the push of a button. The control operators using a few strokes of a keyboard to mastermind worldwide targeting of any flavor, whether it be fear mongering via Holographic Insert, implant, economic disaster or weather cataclysm, instigating crowd control and mob frenzy campaigns with catchy slogans — all from the convenience of your easy chair.
In order to become the target of Implanted Thoughts, AI or demonic possession of thoughtforms, it requires that human beings act like wild animals and do not know how to think, by intentionally disconnecting them from the spiritual matrix imprinted into their cells by their inner spirit and core self. The vaccination-injection agenda has been successful in harming bio-neurology to the extent it makes people’s brain and neurology easier conduits of the AI Signals being sent out for crowd control. Pay attention to the syntax held in repeated statements that are currently being used as digital codes to act as brain triggers, they can be made obvious when observing them in the actions, behaviors and thoughtforms of those behaving in a hostile manner or participating in the current outer turmoil. To stop this infection from happening we must discipline our thoughts, clear the Negative Ego structure and intend to deeply connect with our loving heart and inner spirit. 
~via Ascension Glossary
“The Sirian High Council serves as the administrative body for the Interdimensional Free World Councils (IFWC) Task Force to maintain freedom based evolutionary agreements and agendas between all Star Nations. These Krystal Star Guardian Groups are from the God Worlds and oppose deception, mind control and slavery of all life forms, and thus protect spiritual freedom. Recently, the planet has received changes in appointing more Guardian Defenders and Krystic facilitators from the IFWC at every dimensional level of access. They are responsible for the recovery platform, which services the rehabilitation and education towards Service to Others, and teaches basic Ascension mechanics. There is Cosmic Law being carried out in this system in several Tribunal councils that answer to the IFWC, through the witnessing of the actual events in DNA records of those with the intention to be complicit with or commit Genocide of humanity, that is actually being organized now upon multiple planes of reality. This support to the Universal Tribal Shield allows more of the Paliadorian families and Starseeds on the ascending earth to directly access and communicate with the Omniversal Emerald Order Guardians, the original founders and architects of the Interdimensional Free World Councils. Many of us on the earth during the Ascension Cycle, will give testimony from our consciousness experiences to show direct evidence in the Tribunals held against those in the NAA groups that have sought to maintain a consciousness prison on the earth, while targeting the Starseeds and Awakening population with many aggressive forms of covert technological warfare and dark entity harassment.”
A Tribunal, generally, is any person or institution with authority to judge, adjudicate on, or determine claims or disputes—whether or not it is called a tribunal in its title. For example, an advocate who appears before a court with a single judge could describe that judge as their tribunal. The tribunal was the platform upon which the presiding authority sat; having a raised position physically as symbolic of his higher position in regard to the adjudication of the law. 
Paliadorian Covenant and Interdimensional Free World Councils
The Founder groups involved in this Christos blueprint seeding and ongoing DNA rehabilitation are called the Lyran-Sirian High Councils, which are down stepped emanations of the original Cosmic Trinity of the Milky Way system. The Emerald Order lines are the Founders of the Interdimensional Free World Councils, as the result of the Paliadorian Covenant to ensure that all souls lost in the Phantom Matrix as the result of the Fall of Lyra, that led to the Fall of Tara, are eventually recovered and returned back to the God Source.
The Sirian High Council serves as the administrative body for the Interdimensional Free World Councils (IFWC) Task Force to maintain freedom based evolutionary agreements and agendas between all Star Nations. These Krystal Star Guardian Groups are from the God Worlds and oppose deception, mind control and slavery of all life forms, and thus protect spiritual freedom. Recently, the planet has received changes in appointing more Guardian Defenders and Krystic facilitators from the IFWC at every dimensional level of access. They are responsible for the recovery platform, which services the rehabilitation and education towards Service to Others, and teaches basic Ascension mechanics. There is Cosmic Law being carried out in this system in several Tribunal councils that answer to the IFWC, through the witnessing of the actual events in DNA records of those with the intention to be complicit with or commit Genocide of humanity, that is actually being organized now upon multiple planes of reality.
The aftermath of the destruction caused by the Lyran Wars resulted in extreme damage to the timeline architecture during the phase that the consciousness families had already begun their descent into the lower densities, that were gradually blending with the AI Signals and corrupting the Blueprints. After the destruction of the Lyran 12th Stargate and Lyra-Aramatena, the Emerald Order Lyran-Elohim-Feline races were appointed to serve as the primary Universal security team to help repair the timeline architecture and eradicate the AI infection through multiple evolutionary rounds. They also carry out the reclamation of the Christos Mission and assist the fallen races infected with AI in order to be able to choose to continue a path of evolution towards rehabilitation and Ascension. 
Universal Melchizedek Lineages
This is a part of the process of reassembling the Universal Tribal Shield network, and allows for certain stages of corrections to the Emerald Order Melchizedek architecture that opens and expands direct access to the Holy Father principle, through the building of the Universal Rod. The Universal Rod is being reassembled through the gradual awakening process of the Maji Grail Kings that were buried in the earth body that were previously held within consciousness stasis. This support to the Universal Tribal Shield allows more of the Paliadorian families and Starseeds on the ascending earth to directly access and communicate with the Omniversal Emerald Order Guardians, the original founders and architects of the Interdimensional Free World Councils. Many of us on the earth during the Ascension Cycle, will give testimony from our consciousness experiences to show direct evidence in the Tribunals held against those in the NAA groups that have sought to maintain a consciousness prison on the earth, while targeting the Starseeds and Awakening population with many aggressive forms of covert technological warfare and dark entity harassment.
Law of Structure
War Over Consciousness
Interdimensional Free World Councils
~via Ascension Glossary
When you think of “mind control,” what do you think of?
Conspiracy theorists in tinfoil hats trying to keep the aliens from beaming messages into their heads? Evil scientists using spinning pinwheels and special potions to brainwash their hapless victims into doing their bidding? Sci-fi stories about remote-controlled people?
Yes, the idea of mind control has effectively been usurped by the social engineers so it is largely seen as the stuff of fantasy. Whether that fantasy takes the form of a fun, silly, science fiction story or it becomes the deranged rantings of a marginalized conspiracy loony makes little difference; as long as the general population understands it’s a “kooky” subject, most people will instinctively know to avoid it.
But guess what? Mind control is not the stuff of fantasy. It is a mundane reality that is increasingly finding its way into science journals, declassified documents and even the daily newspaper.
Case in point:
“What’s in your head? Just like in Nolan’s ‘Inception’, brain tech can hack your mind; ‘neuro-rights’ can keep you safe.”
That rather breathless headline comes not from some independent media outlet, but the Agence France-Presse (via The Economic Times). It turns out that the AFP would like you to know that it will soon be possible to read your mind. In fact, this future technology will be able to know what you’re going to be thinking “before even you’re aware of what you’re thinking.”
So why is the dinosaur media bringing this up at all? Like everything else they write, this, too, is a form of limited hangout and an attempt to steer the conversation about this mind control threat in a certain direction. But it does signal one key fact: Having worked for decades to keep the conversation about mind control on the fringes, the social engineers are now looking to bring it into the mainstream. And that should worry us for a host of reasons.
Now, I’m not just talking about “mind control” in the sense of propaganda, psychological manipulation and media programming here. I’ve been covering that for years and years here at The Corbett Report, including my extensive work on the MK Ultra program, my #PropagandaWatch series—which spent over two years examining how propagandists manipulate the public mind—and my recent work discussing the ongoing research into how best to manipulate people into taking vaccines.
No, today we’re talking about the real sci-fi comic book kind of mind control, the little devices implanted in people’s brains to take over their bodies. As it happens, that kind of technology isn’t quite as fantastic as the social engineers have led you to believe.
A clue to all of this comes from the AFP article cited above. In that piece, specific developments in the area of neuro-technology are discussed, including devices that will allow assorted bad actors to “write emotions into your brain” and implant “life stories that aren’t yours” into your memory. The newswire then goes on to cite Rafael Yuste—an “expert on the subject” at Columbia University—who notes that this technology is not merely theoretical, but actually being used in the lab: “Scientists have experimented with rats, implanting images of unfamiliar objects in their brains and observing how they accept those objects in real life as their own and incorporate them into their natural behavior.”
Predictably enough for an article from the dinosaur media, though, even as they admit that this technology is actively being worked on and even legislated against, they simultaneously have to pooh-pooh it as the stuff of “sci-fi movies and novels,” which “have offered audiences the dark side of neurotechnology.” They then go on to discuss the “significantly positive applications” this technology can have, noting how “In 2013, then-US president Barack Obama promoted the BRAIN (Brain Research through Advancing Innovative Neuro-technologies) initiative, which aimed to study the causes of brain disorders such as Alzheimer’s, Parkinson’s and epilepsy.”
This will not be surprising at all to those who remember my previous reporting on the coming brain chip, where I discussed the DARPA-led “BRAIN Initiative” and pointed out exactly how this creepy mind control technology was going to be sold to the public; namely, by highlighting the potential benefits of such devices for quadriplegics and other disabled individuals.
And now here we are, with the AFP telling us about the potential “positive applications” of this technology—including “patients suffering from Parkinson’s,” “deaf people” and “those with Alzheimer’s”—even as they are reporting on the Chilean president’s proposal at last week’s Ibero-American summit in Andorra to legislate against the potential abuse of this technology by those with ill intent:
“I call on all Ibero-American countries to anticipate the future and to adequately protect, now, not just our citizens’ data and information, but also their thoughts, their feelings, their neuronal information, to prevent these from being manipulated by new technologies,” the conservative Pinera said.
The Chilean bill contains four main fields of legislation: guarding the human mind’s data, or neuro-data; fixing limits to the neuro-technology of reading and especially writing in brains; setting an equitable distribution and access to these technologies; and putting limits on neuro-algorithms.
Of course, like every such proposal for government regulators to come in and “solve” a problem like this, the “solution” turns out to be as bad as (if not worse than) the problem it is attempting to remedy. Rather than prohibiting such technology, such regulation would in fact encourage its use, with the government simply deciding which uses of the technology will be allowed or disallowed. As the AFP frames it (once again using Rafael Yuste as the mouthpiece for this agenda), the idea of mind control and neurological manipulation isn’t inherently bad; it’s only bad because those with the brain chip will be so much more advanced than their non-upgraded brothers and sisters. Thus, just like how minorities, the poor and other historical targets of the eugenicists were prioritized in the COVID vaccine roll-out in the name of “social justice,” so, too, will governments have to make sure that everyone has access to the brain chip.
“To avoid a two-speed situation with some enhanced humans and others who aren’t, we believe these neuro-technologies need to be regulated along principles of universal justice, recognizing the spirit of the Universal Declaration of Human Rights,” said Yuste.
Ah, yes, the Universal Declaration of Human Rights, that noble UN document drafted by known eugenicist H. G. Wells, which professes to enshrine all of the freedoms and rights that we hold so dear . . . except when they are “exercised contrary to the purposes and principles of the United Nations.” Bill Gates must be drooling with glee at the prospect of uploading his operating system directly into people’s brains and Elon “Neuralink” Musk must be wetting his pants in the anticipation of becoming the world’s first (publicly acknowledged) trillionaire.
From neural dust and neural lace to mind-reading devices and brainchips, the next wave of devices for controlling the public at the neurological level is already being developed. What’s more, the propaganda campaign to sell this high-tech horror to the public is already being rolled out. In fact, within the next five years we are going to see the introduction of increasingly invasive “hearable” and “wearable” technology as a way of preparing the public to accept the brain chip.
But don’t take my kooky, crazy, conspiracy theorist word for it. Here’s the comic book arch-villain of our insane clown world, Herr Schwab himself, telling a French interviewer back in 2016 that we are all going to be implanted with brainchips by the year 2026:
He even explains how the brain chips will be introduced incrementally, so as to get the public used to the idea of having their constant electronic (mind control) companion. First the devices will be implanted in our clothes and then through some microchip implanted in our brain or under our skin, “and, in the end, perhaps there will be a direct communication between our brain and the digital world” leading to “a kind of fusion of the physical, digital and biological world.”
The funny thing is that before you show your normie friend that clip they’ll call you a barking mad conspiracy loony and dismiss the very idea of brain chips, but after you show them that clip they’ll give you fifteen different reasons why brain chips are an obvious and laudable evolution in technology. They will then assure you that there’s nothing at all untoward about the concept of WEF-approved tech being implanted directly in your cerebral cortex and that it’s perfectly reasonable for Klaus Schwab to be talking about turning the human species into an army of brain-chipped cyborgs. Finally, they will solemnly affirm that they will be the first in line to take the transhuman upgrades as soon as they’re commercially available and that you must be an insane wing-nut if you wouldn’t jump at the opportunity to be chipped by Klaus and his cronies.
Now if that’s not mind control, I don’t know what is.